Many considerations must be made when creating computer-based instructional objects, such as StAIR projects and WebQuests, because of the fact that there is no teacher-student interaction; students work independently with the computer.
* Learning Styles: All students have different learning styles or ways of learning. When creating computer-based instructional objects, a variety of learning styles must be used to accommodate all students. To accomplish this task, multiple instructional strategies must be incorporated into the instruction. Some strategies include deductive, inductive, mathetics, the use of metaphors, and simulation and problem solving. With a wide array of instructional strategies, more students will benefit from the learning tool.
* Ability Level: Ability level must be taken into consideration when creating projects such as a StAIR and WebQuests. In math, for example, students may be in the same math class, but all are at different levels of understanding. Therefore, the concept must be broken down into parts, starting with the basics. Students who are at higher levels will skim through the basics and skip right to the the more advanced concepts, whereas lower level students will take more time at the beginning of the lesson.
* Attention: Students have a short attention span, and when sitting in front of a computer screen they may get bored and lose interest in the lesson. Computer-based instruction must grab the students' attention and keep them engaged throughout the lesson. To accomplish this, visuals and student interaction may be used.
* Special needs students: With inclusion classes, special needs students must be accounted for. Computer based instruction must be created in a way that will benefit special needs students as well with the use of visuals and attention grabbing material.
In order for computer-based instruction to be beneficial to students, the above considerations must be made.
Amanda, I like your consideration to students' ability level. It requires more work on the teacher's part, but it's worth it in the end to take the extra time to provide different levels within the project. I didn't think about the attention factor, but you're right--students lose interest quickly and visuals and student interaction can help with that!
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